SC
Verified Offworld Laser Technologies
Fresnel "Shadow Gild" Energy LMG
FPS WeaponGröße 4Common
Typ (En): LMG
Typ (De): LMG (leichtes Maschinengewehr)
Batteriekapazität: 165
Schussrate 550 Schuss/min - 220 Schuss/min
Effektive Reichweite: 50m
Die Ingenieure von VOLT haben das Fresnel LMG gebaut, um eine wuchtige Energiewaffe an die Front zu bringen - perfekt, um ein Gefecht mit einer schnellen Salve tödlicher Schüsse zu eröffnen. Je heißer die Waffe wird, desto langsamer, aber deutlich kräftiger werden die Treffer. Achte nur darauf, sie nicht zu überhitzen. Bei so viel Power lohnt es sich, aus der Hocke zu feuern, um die Rückstoßkontrolle zu behalten.
Die Shadow Gild-Edition ist dunkelgrau und setzt mit goldenen Akzenten stylische Highlights.
Datenblatt
Einordnung & physische Werte
Item-TypFPS Weapon
UntertypMedium
KlassifikationMedium Weapon
Größe4
Masse6.05 kg
Breite0.75 m
Höhe0.75 m
Länge1.5 m
Volumen18000 µSCU
Vollständige Spieldaten
Technische Eigenschaften
Description Data
NameManufacturer
ValueVerified Offworld Laser Technologies
TypeVerified Offworld Laser Technologies
Personal Weapon
ClassEnergy (Electron)
TypeLMG
Magazine Size165
Effective Range4400
Capacity165
Range4400
Damages Typeimpact
Damages Nameenergy
Damages Damage9
Ammunition Size1
Ammunition Lifetime4
Ammunition Speed1100
Ammunition Range4400
Ammunition Capacity165
Ammunition Initial Capacity165
Ammunition Damage Falloff Level 12
Ammunition Damage Falloff Level 21
Ammunition Damage Falloff Level 30.5
Ammunition Max Penetration Thickness0.3
Ammunition Penetration Base Distance0
Ammunition Penetration Near Radius0.5
Ammunition Penetration Far Radius5
Ammunition Impact Damage Typeimpact
Ammunition Impact Damage NameEnergy
Ammunition Impact Damage Damage9
Ammunition Impact Damage Map Energy9
Ammunition Damage Drop Min Distance Stun0
Ammunition Damage Drop Min Distance Energy0
Ammunition Damage Drop Min Distance Thermal0
Ammunition Damage Drop Min Distance Physical0
Ammunition Damage Drop Min Distance Distortion0
Ammunition Damage Drop Min Distance Biochemical0
Ammunition Damage Drop Min Distance Total0
Ammunition Damage Drop Per Meter Stun0
Ammunition Damage Drop Per Meter Energy0
Ammunition Damage Drop Per Meter Thermal0
Ammunition Damage Drop Per Meter Physical0
Ammunition Damage Drop Per Meter Distortion0
Ammunition Damage Drop Per Meter Biochemical0
Ammunition Damage Drop Per Meter Total0
Ammunition Damage Drop Min Damage Stun0
Ammunition Damage Drop Min Damage Energy0
Ammunition Damage Drop Min Damage Thermal0
Ammunition Damage Drop Min Damage Physical0
Ammunition Damage Drop Min Damage Distortion0
Ammunition Damage Drop Min Damage Biochemical0
Ammunition Damage Drop Min Damage Total0
Ammunition Bullet Impulse Falloff Min Distance0
Ammunition
Size1
Lifetime4
Speed1100
Range4400
Capacity165
Initial Capacity165
Damage Falloff Level 12
Damage Falloff Level 21
Damage Falloff Level 30.5
Max Penetration Thickness0.3
Penetration Base Distance0
Penetration Near Radius0.5
Penetration Far Radius5
Impact Damage Typeimpact
Impact Damage NameEnergy
Impact Damage Damage9
Impact Damage Map Energy9
Damage Drop Min Distance Stun0
Damage Drop Min Distance Energy0
Damage Drop Min Distance Thermal0
Damage Drop Min Distance Physical0
Damage Drop Min Distance Distortion0
Damage Drop Min Distance Biochemical0
Damage Drop Min Distance Total0
Damage Drop Per Meter Stun0
Damage Drop Per Meter Energy0
Damage Drop Per Meter Thermal0
Damage Drop Per Meter Physical0
Damage Drop Per Meter Distortion0
Damage Drop Per Meter Biochemical0
Damage Drop Per Meter Total0
Damage Drop Min Damage Stun0
Damage Drop Min Damage Energy0
Damage Drop Min Damage Thermal0
Damage Drop Min Damage Physical0
Damage Drop Min Damage Distortion0
Damage Drop Min Damage Biochemical0
Damage Drop Min Damage Total0
Bullet Impulse Falloff Min Distance0
Bullet Impulse Falloff Drop Falloff0.0075
Bullet Impulse Falloff Max Falloff0.01
Conversion Rate1
Impulse Scale1
Bullet Type2
Damage Falloffs Min Distance Stun0
Damage Falloffs Min Distance Energy0
Damage Falloffs Min Distance Thermal0
Damage Falloffs Min Distance Physical0
Ports
Nameitem_grab
Display NameItem Grab
PositionITEM_GRAB
Size0
Sizes Min0
Sizes Max0
Compatible Types TypeWeaponAttachment
Compatible Types Sub TypesBottomAttachment
TypesWeaponAttachment.BottomAttachment
TypeWeaponAttachment
Sub TypeBottomAttachment
Tagsvolt_lmg_energy_01
Port Tagsvolt_lmg_energy_01
Required Tagsvolt_lmg_energy_01
EditableJa
UneditableNein
Flagsinventory
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