
Verified Offworld Laser Technologies
Parallax "Sunstone" Energy Assault Rifle
FPS WeaponGröße 2UncommonHerstellbarLootbar
Typ (En): Assault Rifle
Typ (De): Sturmgewehr
Batteriekapazität: 80 Schuss
Schussrate: 200 Schuss/min - Strahlmodus
Effektive Reichweite: 30 m
Mit der Parallax bietet VOLT Kunden ein robustes Sturmgewehr-Design mit Features wie einer überdurchschnittlich großen Batterie und einem einzigartigen Aktuator, der es der Waffe ermöglicht, sich beim Feuern in einen durchgehenden Laser zu skalieren.
Die "Sunstone"-Edition kombiniert Wüstenorange mit mattem Schwarz, um eine raffinierte Optik zu erzeugen.
Datenblatt
Einordnung & physische Werte
Item-TypFPS Weapon
UntertypMedium
KlassifikationMedium Weapon
Größe2
Masse2.6 kg
Breite0.75 m
Höhe0.75 m
Länge1.5 m
Volumen13000 µSCU
Vollständige Spieldaten
Technische Eigenschaften
Blueprint
NameParallax "Sunstone" Energy Assault Rifle
Description Data
NameManufacturer
ValueVerified Offworld Laser Technologies
TypeVerified Offworld Laser Technologies
Personal Weapon
ClassEnergy (Electron)
TypeAssault Rifle
Magazine Size80
Effective Range1200
Capacity80
Range1200
Damages Typeimpact
Damages Namestun
Damages Damage3
Ammunition Size1
Ammunition Lifetime2
Ammunition Speed600
Ammunition Range1200
Ammunition Capacity80
Ammunition Initial Capacity80
Ammunition Damage Falloff Level 10
Ammunition Damage Falloff Level 20
Ammunition Damage Falloff Level 30
Ammunition Max Penetration Thickness0.5
Ammunition Penetration Base Distance0
Ammunition Penetration Near Radius0.5
Ammunition Penetration Far Radius5
Ammunition Impact Damage Typeimpact
Ammunition Impact Damage NameStun
Ammunition Impact Damage Damage3
Ammunition Impact Damage Map Energy13
Ammunition Impact Damage Map Distortion5
Ammunition Impact Damage Map Stun3
Ammunition Damage Drop Min Distance Stun200
Ammunition Damage Drop Min Distance Energy200
Ammunition Damage Drop Min Distance Thermal0
Ammunition Damage Drop Min Distance Physical0
Ammunition Damage Drop Min Distance Distortion200
Ammunition Damage Drop Min Distance Biochemical0
Ammunition Damage Drop Min Distance Total600
Ammunition Damage Drop Per Meter Stun0.01
Ammunition Damage Drop Per Meter Energy0.01
Ammunition Damage Drop Per Meter Thermal0
Ammunition Damage Drop Per Meter Physical0
Ammunition Damage Drop Per Meter Distortion0.01
Ammunition Damage Drop Per Meter Biochemical0
Ammunition Damage Drop Per Meter Total0.03
Ammunition Damage Drop Min Damage Stun6
Ammunition Damage Drop Min Damage Energy10
Ammunition Damage Drop Min Damage Thermal0
Ammunition Damage Drop Min Damage Physical10
Ammunition Damage Drop Min Damage Distortion5
Ammunition Damage Drop Min Damage Biochemical0
Ammunition
Size1
Lifetime2
Speed600
Range1200
Capacity80
Initial Capacity80
Damage Falloff Level 10
Damage Falloff Level 20
Damage Falloff Level 30
Max Penetration Thickness0.5
Penetration Base Distance0
Penetration Near Radius0.5
Penetration Far Radius5
Impact Damage Typeimpact
Impact Damage NameStun
Impact Damage Damage3
Impact Damage Map Energy13
Impact Damage Map Distortion5
Impact Damage Map Stun3
Damage Drop Min Distance Stun200
Damage Drop Min Distance Energy200
Damage Drop Min Distance Thermal0
Damage Drop Min Distance Physical0
Damage Drop Min Distance Distortion200
Damage Drop Min Distance Biochemical0
Damage Drop Min Distance Total600
Damage Drop Per Meter Stun0.01
Damage Drop Per Meter Energy0.01
Damage Drop Per Meter Thermal0
Damage Drop Per Meter Physical0
Damage Drop Per Meter Distortion0.01
Damage Drop Per Meter Biochemical0
Damage Drop Per Meter Total0.03
Damage Drop Min Damage Stun6
Damage Drop Min Damage Energy10
Damage Drop Min Damage Thermal0
Damage Drop Min Damage Physical10
Damage Drop Min Damage Distortion5
Damage Drop Min Damage Biochemical0
Damage Drop Min Damage Total31
Bullet Impulse Falloff Min Distance0
Bullet Impulse Falloff Drop Falloff0.005
Bullet Impulse Falloff Max Falloff0.3
Bullet Electron Jump Range0
Bullet Electron Maximum Jumps0
Bullet Electron Residual Charge Multiplier0
Conversion Rate1
Impulse Scale1
Ports
Nameitem_grab
Display NameItem Grab
PositionITEM_GRAB
Size0
Sizes Min0
Sizes Max0
Compatible Types TypeWeaponAttachment
Compatible Types Sub TypesBottomAttachment
TypesWeaponAttachment.BottomAttachment
TypeWeaponAttachment
Sub TypeBottomAttachment
Tagsvolt_rifle_energy_01
Port Tagsvolt_rifle_energy_01
Required Tagsvolt_rifle_energy_01
EditableJa
UneditableNein
Flagsinventory
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