
Klaus & Werner
Gallant "Stormfall" Rifle
FPS WeaponGröße 2UncommonHerstellbarLootbar
Typ (En): Assault Rifle
Typ (De): Sturmgewehr
Batteriekapazität: 45 Schuss
Schussrate: 450 Schuss/min
Effektive Reichweite: 50 m
Zuverlässige Angriffswaffen kommen nie aus der Mode. Klaus & Werner führt diese Tradition mit der Enthüllung des Gallant fort. Dieses energiebasierte Sturmgewehr ist in der Lage, präzise und anhaltende Schüsse auf Ziele bis zu mittlerer Entfernung abzugeben, während sein Hochleistungsenergiesystem den Anwendern erlaubt, erheblich mehr Schüsse pro Batterie abzugeben.
Datenblatt
Einordnung & physische Werte
Item-TypFPS Weapon
UntertypMedium
KlassifikationMedium Weapon
Größe2
Masse3.75 kg
Breite0.75 m
Höhe0.75 m
Länge1.5 m
Volumen13000 µSCU
Vollständige Spieldaten
Technische Eigenschaften
Blueprint
NameGallant "Stormfall" Rifle
Description Data
NameRate Of Fire
Value450 rpm
Type450 rpm
Personal Weapon
ClassEnergy (Laser)
TypeAssault Rifle
Magazine Size45
Effective Range4800
Capacity45
Range4800
Damage Per Shot21
Pellets Per Shot1
Rof900
Rpm900
Damages Typeimpact
Damages Nameenergy
Damages Damage21
Modes ModeBurst
Modes Localised[BURST]
Modes Typeburst
Modes Rpm825
Modes Ammo Per Shot1
Modes Pellets Per Shot1
Modes Damage Per Second288.8
Modes Heat Per Shot4
Modes Wear Per Shot0.04
Modes Shot Count5
Modes Cooldown Time0.35
Fire ModeBurst
Damage Dps Total315
Damage Alpha Total21
Damage Max945
Damage Maximum945
Damage Dps Physical0
Damage Dps Energy315
Damage Dps Distortion0
Damage Dps Thermal0
Damage Dps Biochemical0
Damage Dps Stun0
Damage Alpha Physical0
Damage Alpha Energy21
Damage Alpha Distortion0
Damage Alpha Thermal0
Damage Alpha Biochemical0
Damage Alpha Stun0
Spread Min0.05
Spread Max2.41
Spread Minimum0.05
Spread Maximum2.41
Spread First Attack1.21
Spread Per Attack1.03
Spread Decay5
Ammunition
Size1
Lifetime4
Speed1200
Range4800
Capacity45
Initial Capacity45
Damage Falloff Level 10
Damage Falloff Level 20
Damage Falloff Level 30
Max Penetration Thickness0.3
Penetration Base Distance0
Penetration Near Radius0.5
Penetration Far Radius5
Impact Damage Typeimpact
Impact Damage NameEnergy
Impact Damage Damage21
Impact Damage Map Energy21
Damage Drop Min Distance Stun0
Damage Drop Min Distance Energy0
Damage Drop Min Distance Thermal0
Damage Drop Min Distance Physical0
Damage Drop Min Distance Distortion0
Damage Drop Min Distance Biochemical0
Damage Drop Min Distance Total0
Damage Drop Per Meter Stun0
Damage Drop Per Meter Energy0
Damage Drop Per Meter Thermal0
Damage Drop Per Meter Physical0
Damage Drop Per Meter Distortion0
Damage Drop Per Meter Biochemical0
Damage Drop Per Meter Total0
Damage Drop Min Damage Stun0
Damage Drop Min Damage Energy0
Damage Drop Min Damage Thermal0
Damage Drop Min Damage Physical0
Damage Drop Min Damage Distortion0
Damage Drop Min Damage Biochemical0
Damage Drop Min Damage Total0
Bullet Impulse Falloff Min Distance0
Bullet Impulse Falloff Drop Falloff0.0025
Bullet Impulse Falloff Max Falloff0.5
Conversion Rate1
Impulse Scale1
Bullet Type2
Damage Falloffs Min Distance Stun0
Damage Falloffs Min Distance Energy0
Damage Falloffs Min Distance Thermal0
Damage Falloffs Min Distance Physical0
Ports
Nameitem_grab
Display NameItem Grab
PositionITEM_GRAB
Size0
Sizes Min0
Sizes Max0
Compatible Types TypeWeaponAttachment
Compatible Types Sub TypesBottomAttachment
TypesWeaponAttachment.BottomAttachment
TypeWeaponAttachment
Sub TypeBottomAttachment
Tagsklwe_rifle_energy_01
Port Tagsklwe_rifle_energy_01
Required Tagsenergy_attach
EditableJa
UneditableNein
Flagsinventory
Uex Prices
Purchase Price Buy4798
Purchase Price Sell0
Purchase Terminal CodeLFML2
Purchase Terminal NameLive Fire MIC-L2
Purchase Starmap Location NameMIC-L2 Long Forest Station
Purchase Starmap Location Type NameManmade_VisibleOnInteraction
Purchase Starmap Location Parent NameStanton
Purchase Starmap Location Star System NameStanton
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